A value of null or undefined will render a ThreeJS Line whose width is constant ( 1px) regardless of the camera distance. Only applicable if arcAltitude is not set.Īrc object accessor function, attribute or a numeric constant for the line's diameter, in angular degrees. A value of 1 indicates the arc should be as high as its length on the ground. If a value of null or undefined is used, the altitude is automatically set proportionally to the distance between the two points, according to the scale set in arcAltitudeAutoScale.Īrc object accessor function, attribute or a numeric constant for the scale of the arc's automatic altitude, in terms of units of the great-arc distance between the two points. Also supports color gradients by passing an array of colors, or a color interpolator function.Īrc object accessor function, attribute or a numeric constant for the arc's maximum altitude (ocurring at the half-way distance between the two points) in terms of globe radius units ( 0 = 0 altitude (ground line), 1 = globe radius). Each link is displayed as an arc line that rises from the surface of the globe, connecting the start and end coordinates.Īrc object accessor function, attribute or a numeric constant for the line's start latitude coordinate.Īrc object accessor function, attribute or a numeric constant for the line's start longitude coordinate.Īrc object accessor function, attribute or a numeric constant for the line's end latitude coordinate.Īrc object accessor function, attribute or a numeric constant for the line's end longitude coordinate.Īrc object accessor function or attribute for the line's color. Getter/setter for the list of links to represent in the arcs map layer. New objects are animated by scaling them from the ground up. A value of 0 will move the objects immediately to their final position. Getter/setter for duration (ms) of the transition to animate point changes involving geometry modifications. Visually both options are equivalent, setting this option only affects the internal organization of the ThreeJS objects. Getter/setter for whether to merge all the point meshes into a single ThreeJS object, for improved rendering performance. Getter/setter for the radial geometric resolution of each cylinder, expressed in how many slice segments to divide the circumference. Point object accessor function, attribute or a numeric constant for the cylinder's radius, in angular degrees. Point object accessor function, attribute or a numeric constant for the cylinder's altitude in terms of globe radius units ( 0 = 0 altitude (flat circle), 1 = globe radius). Point object accessor function or attribute for the cylinder color. Point object accessor function, attribute or a numeric constant for the cylinder's center longitude coordinate. Point object accessor function, attribute or a numeric constant for the cylinder's center latitude coordinate. Each point is displayed as a cylindrical 3D object rising perpendicularly from the surface of the globe. Getter/setter for the list of points to represent in the points map layer. Can be used for more advanced styling of the globe, like in this example.Ĭallback function to invoke immediately after the globe has been initialized and visible on the scene. Getter/setter of the ThreeJS material used to wrap the globe. Getter/setter for the max altitude of the atmosphere, in terms of globe radius units. Getter/setter for the color of the atmosphere. Getter/setter for whether to show a bright halo surrounding the globe, representing the atmosphere. Getter/setter for whether to show a graticule grid demarking latitude and longitude lines at every 10 degrees. Getter/setter for whether to show the globe surface itself. Getter/setter for the URL of the image used to create a bump map in the material, to represent the globe's terrain. If no image is provided, the globe is represented as a black sphere. Getter/setter for the URL of the image used in the material that wraps the globe. Whether to animate the globe initialization, by scaling and rotating the globe into its inital position. Whether to wait until the globe wrapping image has been fully loaded before rendering the globe or any of the data layers.
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